package Hxw3DEngine.asset.parsers
{
	import flash.events.Event;
	
	public class ParserEvent extends Event
	{
		
		public static const PARSERCOMPLETE:String = "PARSERCOMPLETE";//解释完成
		// add by lighter
		public static const PARSERERROR:String = "PARSERERROR";		//解释也是有可能失败的
		
		public var error:Error;
		
		public function ParserEvent(type:String, _error:Error = null,bubbles:Boolean=false, cancelable:Boolean=false)
		{
			super(type, bubbles, cancelable);
			error = _error;
		}
	}
}